home

Everything

Messages from Sebastyne as chosen by the Universe.

«

the Old Souls* socializing should remain casual until they find the right people.

The Old Souls* reject people differently from the Young Soul*. The Young Soul* don’t even give you the time of their day if they are not swooned by you, and that is, actually, the best way to go about it. However, the Old Souls* often feel too lonely in this world to reject every opportunity […]

the Old Souls*; learn this from the dog-type

The Young Soul* are a little bit suspicious of new people they meet… The Old Souls* tend not to be. The thing that the Old Souls* miss in their evaluation of character, is that while the Young Soul* can be nice to you as a response to your kindness toward them, they may not be […]

The Old Souls* don’t really care how much you want them (or the job they have on offer)

This is something the Young Soul* don’t necessarily understand about the Old Souls*; The Old Souls* don’t care if you’d bring them the moon of the sky by morning if they don’t GENUINELY want you. You CANNOT serve your way into the heart of a Old Souls*, you cannot wear down you knees to prove […]

The Young Soul* and the Old Souls* view titles very differently.

The Young Soul*people want and need a sense of guarantee of permanence no matter what. The Old Souls* want a guarantee of abilities to perform in a position. The Young Soul*will get themselves a title expecting it to give them a permanent role in a company or group, as that title, to them, should guarantee […]

Why leading by example doesn’t work between the Old Souls* and the Young Soul*?

The Old Souls* and the Young Soul*people don’t think of things the same way. Their priorities are entirely different. Where the Young Soul* goes for short-term attention that they believe will lead to being loved, which leads to being given things; the Old Souls* thinks a bit differently. Getting low-level attention by acting stupid, pathetic, […]

the Old Souls* thinkers don’t want servants or weak links.

the Old Souls* believe in equality in relationships. This means that they want their friends to be equal in their abilities, but more importantly, equal in their willingness to take part in any activities they get themselves into. They don’t want to force anyone into doing anything with them; they want no servant vibes coming […]

Why do the Old Souls* seem so… Unhappy?

If being the Old Souls* solo player is so awesome, why do they often come across so angry and resentful, the Young Soul*would ask. The reason is not something that the Young Soul*wants to hear: You are the problem. The Old Souls* ARE NOT ALWAYS bitter, angry, or resentful, but they easily turn into that […]

The fine line between the Old Souls* and the Young Soul*.

There are people who fall seemingly smack bang middle into the Young Soul* and the Old Souls* definitions when described by the most obvious and common differences or seem to be the Old Souls* with the Young Soul* traits or vice versa. Some the Old Souls* may take from the Young Soul* the ability to […]

When the Old Souls* meets their True Emotion Mirror their behaviour changes toward dog-type.

While the cat- and the Young Soul*definitions seem permanent, they aren’t really. When the Old Souls* meets their True Emotion Mirror, many things, but not all, sift rapidly toward the Young Soul*behavior, that they will feel unfamiliar with. HOWEVER, there is one thing that the Old Souls* does not change; they will still easily interpret […]

the Old Souls* people coach you to take care of yourself – dog type people will coach you to take care of your pack.

Both cat- and the Young Soul*of people feel the need to help others to be better people, their definitions, however, are what you’d expect from cats and dogs. Cats want to help you to stop being a crying little kitten and take care of yourself, and dogs want to help you to become a better, […]

»